GrassLand
A downloadable game for Windows
Grass tech demo made in Unity + HDRP
It uses a mesh combining approach to generate dense tiles of grass over a terrain. This has relatively low processing cost, but high memory cost
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Download
GrassLand.zip 41 MB
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Awesome looking, I'm looking for a solution similar to this, have you open sourced it? Are you going to, do you have any plans to develop it further?
If you still need it you can find the source at https://github.com/PhilSA/DOTSRenderingSandbox